Turret, Gatling | |
---|---|
Category: | Defense |
Status: | Functional |
Fits large ship and station | |
Mass: | 883 kg |
Capacity: | 384 L |
Power: | -2 kW |
Force: | 50 Ns/shot N |
Range: | 800 m |
Data Controls: | [edit] [purge] (?) |
The Gatling Turret is a slightly unwieldy weapon in Space Engineers which can be placed on Small Ships and Large Ships and Stations. A Gatling Turret fires small projectiles at ~500 RPM effective rate of fire, which is among the highest rates and only equalled by the Gatling Gun.
Usage[]
Gatling Turrets can be set to automatically open fire on any meteors, moving objects, missiles, characters, small ships, large ships, and stations within range. As all automatic turrets, will prioritise fire on Decoys first, regardless of its settings.
The turret's detection range can also be set anywhere between 1 m and its maximum 800 m. Gatling Turrets deal 90 impact damage per shot.
Visible Idle Turret Movement can be disabled via the terminal to make it more inconspicuous.
As of update 01.051 turrets can be manually controlled through a cockpit. This can be done by entering the Control Panel Screen and clicking the "Control" button, or by adding the turret Control action to the toolbar. You exit manual control by pressing 'F'.
Inventory/Ammunition[]
Gatling Turrets have an inventory which can hold a volume of 64L (with Realistic settings). It will only accept Gatling Ammo Boxes, of which it can hold four. The turret has a conveyor port on the underside of its base, which you should connect to a conveyor system to automatically fetch ammo from storage.
Placement[]
The turret requires a 3x3x3 space to be placed. It attaches to other blocks only at the base of the turret.
Defence[]
Gatling Turrets are a reliable short-range automatic defense against meteors. Since meteors always spawn from the same general direction (near the sun, in the default skybox) you can save a lot of ammunition by placing friendly blocks behind the turret - so it won't turn and fire at meteors that are already going away from it. That is, put blocks so it can't fire away from the sun.
Warnings[]
- If a Gatling Turret's line of sight is blocked by the ship it is attached to, it will stop firing until it has a clear shot. If a player or a different ship comes between the turret and its target, it will continue to fire regardless. While a ship will not fire upon itself, subgrids (blocks attached by rotors) are considered a separate ship. As a result, it is crucial to place turrets away from subgrids.
- Setting both a Gatling Turret's and friendly object's ownership to "Me" is insufficient to prevent friendly fire. If the sharing setting of a Gatling Turret set to fire at moving objects does not match the sharing setting of a targetable moving friendly object (e.g. your small ship) the Gatling Turret will fire at the moving friendly object (e.g., your small ship). Template:Verification
Recipe[]
Gatling Turret | ||||
---|---|---|---|---|
Component | Large Ship/Station Required | Large Ship/Station Optional | Small Ship Required | Small Ship Optional |
Computer | 10 | — | 10 | — |
Motor | 8 | — | 4 | — |
Metal Grid | 15 | — | 5 | — |
Small Steel Tube | 6 | — | 6 | — |
Construction Comp. | 30 | 10 | 25 | 5 |
Steel Plate | 10 | 30 | 5 | 10 |
History[]
As of the planetary update, the turret became available for small ships as well. It was present in the game in a nonfunctional state, finally becoming operational in update 01.027.